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Online heretic game
Online heretic game




Players can select any episode they wish when they start a new game, yet it is highly recommended that they are played in order, due to the gradually increasing difficulty and the development of the in-game story. Heretic is divided into three episodes, following the player across different realms under D'Sparil's control. For with only a staff as your weapon, the world is surely damned. With luck, some of your peoples' ancient artifacts can be found hidden amongst the dark passages beyond. Beyond these gates the dead and the creatures of the night writhe in dark corners, their bodies aching for your blood. Your hate drives you to see these creatures oozing their heart's ichor before you. Now you stand before the City of the Damned, its air thick with the stench of rot. While the other Sidhe had hid, their spirit broken, you thirsted for vengeance and rode East into the wilderness, in search of D'Sparil. The Elders' destruction of the seven armies had gone for naught. Alone, without weapons, the surviving Sidhe would surely perish at the hands of the Order of the Triad. The Abyss had taken the tomes and artifacts of your people as spoils of their victory. When the day was done, the few remaining Sidhe were scattered throughout the land. As each Sidhe fell several beasts would gather to chew into their bellies like pigs into slop, their heads often deeply submerged into the gut with the victim's intestines slung half-eaten upon their own squirming bodies. They attacked in hordes like packs of dogs, first surrounding the weakest and biting and clawing their victims to the ground. Too, pouring forth from the earth like squirming maggots, came the forces of evil both beast and undead. Suddenly the foul odor of death came and the earth opened to engulf the Elders in flames the white-bright fire clinging to their flesh, knowingly and eagerly eating each layer of skin. The ether had quaked with the Elders' magic effort, and the curse of the Order followed the trail unerringly to the Elders' conventicle.

online heretic game

Drained by their efforts, the Elders fell to the floor, listening to the single painful scream echoing from the now-scorched battlefield.īut then the forces of the Abyss took their vengeance. At that silent instant, a brilliant flash of light came from the east and the armies that had gathered against you were no more. When all voices had spoke against the Order, the seven Elders extinguished the seven candles flames simultaneously. And while the armies of the seven nations gathered to destroy the Sidhe, the Elders convened to discuss the fate of your people. The disciples of D'Sparil conspired with the kings of the earth to remove the last lands of apostasy. The Sidhe are now considered the Heretics, the unclean, fit only to be wiped from the face of the Earth. Scorned by the other people of Earth, the Sidhe possessing powers of their own, remained unaffected by the spell of the Riders. Only D'Sparil, the weakest of them remained while his disciples traveled the Earth cleansing it in preparation for its descent.

online heretic game

And after they controlled the great nations two Riders left the world. As the power of the Order grew, even the seven kings of the Earth followed like cattle behind them.

online heretic game

Their worshipers were the Order of the Sign blind followers, without will, void of spirit. Those who believed in the sign created a temple in their honor and it bore the mark of the crossed trident. As a sign of power they brought peace to the Eastern provinces. Only their eyes were revealed sunken with evil, dreadful intensity. Circling the candles stood the Elders of the Sidhe, leaders of an ancient elf race adept in arcane sorcery and keepers of the Tome of Power.įrom the East came the evil foretold by your forefathers: the three Serpent Riders, guardians of death everlasting. You knew - but any Sidhe would have known in the magic of the reflections pulsing across the ceiling of the Elder's chamber: each flame with its own power to burn, each flame tied irrevocably to the flow of the Earth's breath - the seven flames were the armies of the seven kings of Earth. When you first saw the seven candles, you knew.






Online heretic game